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Design Patterns: Elements of Reusable Object-Oriented Software and C++ Primer

Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides, Stanley B. Lippman · ISBN 9781486024445
Design Patterns: Elements of Reusable Object-Oriented Software and C++ Primer | Zookal Textbooks | Zookal Textbooks
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Publisher Pearson Education Australia
Author(s) Erich Gamma / Richard Helm / Ralph Johnson / John Vlissides / Stanley B. Lippman / Josée Lajoie / Barbara E. Moo
Edition 1
Published 14th November 2013
Related course codes
This pack contains 1 copy of Design Patterns: Elements of Reusable Object-Oriented Software and 1 copy of C++ Primer



 


Design Patterns: Elements of Reusable Object-Oriented Software

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.


The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.


 


C++ Primer

This edition has been completely revised and rewritten to conform to today's C++ usage. 


 


Students new to C++ will find a clear and practically organised introduction to the language enhanced by numerous pedagogical aids. Students returning to C++ will be able to update their knowledge with new material on using C++ libraries and programming styles.

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